Women In Video Games Benefit Us All
Published on February 18th, 2013 in: Feminism, Gaming, Over the Gadfly's Nest, The Internets |By Paul Casey
Anita Sarkeesian
John Walker, the co-editor of video game website Rock, Paper, Shotgun has written something rather good about women in video games, and the ongoing obfuscation from “male rights activists” (MRAs). You should read it, as it is one of the best recent bits on the most important issue in video games of the last year, and probably 2013, too. Walker raises some interesting points from his perspective working on Rock, Paper, Shotgun:
“What’s interesting about the nature of the MRAs is that they take this behaviour, and whether consciously or not, subvert it. So when they encounter an article describing a negative treatment or depiction of women, they adopt the agenda-driven irrational response: because you have written this you don’t care about men’s issues. Not because they believe that, but rather because it proves the fastest route to diverting attention away from, and derailing discussion of, sexism or misogyny. The real goal, of course, is to prevent the discussion of such matters.”
As Walker points out, this can be seen as a tactical move to frustrate any attempts to make progress on issues they for some reason or other can’t stomach. Over the past year there have been some shameful acts of intimidation and stupidity from various sectors of the “videogame community” towards women who dare have an opinion on their representation. It is also fairly common, though, to find deep confusion when a man takes interest in the same issues.